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A Bit About Network Latency: MW2 vs MAG

24 Feb
2010

In this video, I share my thoughts on network latency also known as lag.

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Specifically I’m going to focus on latency in first person shooter video games: MAG and Modern Warfare 2. The whole idea behind latency and lag is that you want to minimize it as much as possible. The more latency present, the more out of sync players will be with the action. First person shooters require precise timing and aiming so it can be very frustrating when you shoot at someone and they’re not actually there. Check out the video on more on this topic

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